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260 Paintball Capacity.
The 9-ball raceway and 5-finger Spire IR² drive allows the Spire to feed faster and more consistently while still being able to feed the worst paintballs imaginable without jamming. Improved sensors remove unnecessary pulsing and create a quieter, more efficient loader.
3-eye feeding technology continuously monitors the paint in your loader with 3 shielded infrared eyes. Two eyes monitor the ball stack, while one eye tracks the gap in between the stack across the entire feeding cycle, ensuring your marker never misses a beat.
The third generation Spire drive is constructed from a combination of nylon and flexible rubber to feed the most fragile paint on the market. The new upgraded Spire IR² drive is lighter, less bulky, and most importantly, more durable and reliable.
With secure construction and durability in mind, the Spire IR² features a durable nylon top and bottom shell that interlocks reliably every time.
The most battery efficient Spire yet, thanks to its proactive IR² feeding logic and optimized electronics. Combine the Spire IR with the Virtue N-Charge battery pack to get even better performance, reliability, and ease of use.
Upgrade with the Spire III/IV CrownSF II or Bunkerkings NTR speed feed in seconds. Not only can you swap back and forth from a lid to a speed feed, but you can now remove and clean each individual finger just as easily. Each spring finger offers the ultimate combination of feeding performance, paint retention, and sag-proof reliability.
Plug-n-play compatibility with the Virtue N-Charge rechargeable lithium ion battery The original Spire Spring Ramp is still compatible with the Spire IR², and will ramp those last few balls back into the feeding raceway when you shoot long strings at odd angles.